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soh:start [2024/06/07 23:45] – [Billets] Replaced billet regulations with squad balance. dildo_sagbag | soh:start [2024/06/20 01:34] (current) – Changed interference to intervention dildo_sagbag | ||
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All members of the Executive Board follow the naming scheme of Chief X Officer and generically referred to as CxOs. Each CxO has their own list of missions. In most cases, vacant positions within the Executive Board are fulfilled by the CEO. | All members of the Executive Board follow the naming scheme of Chief X Officer and generically referred to as CxOs. Each CxO has their own list of missions. In most cases, vacant positions within the Executive Board are fulfilled by the CEO. | ||
- | === Rule of Non-Interference | + | === Rule of Non-Intervention |
- | All CxOs hold sole authority for their field. Sometimes, overlapping jurisdictions can occur. To prevent conflict between CxOs, the Rule of Non-Interference | + | All CxOs hold sole authority for their field. Sometimes, overlapping jurisdictions can occur. To prevent conflict between CxOs, the Rule of Non-Intervention |
<WRAP center round box 60%> | <WRAP center round box 60%> | ||
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Every billet comes with a pre-defined kit, or list of equipment, at the beginning of an operation. Operatives are able to modify their kit to best suit the needs of their role and their squad using the ACE3 Arsenal. Regulations dictate the equipment permitted for particular billets. | Every billet comes with a pre-defined kit, or list of equipment, at the beginning of an operation. Operatives are able to modify their kit to best suit the needs of their role and their squad using the ACE3 Arsenal. Regulations dictate the equipment permitted for particular billets. | ||
- | To encourage cooperation, | + | To encourage cooperation, |
- | ^ Weapon ^ Maximum Amount Permitted ^ | + | Generally, the equipment available to a squad is defined by the host. The Platoon has to make due with the equipment made available. For example, |
- | | AT | 3x LAT or 1x MAT and 1x LAT | | + | |
- | | AA | 2x AA | | + | |
- | | MG | 2x LMG or 1x MMG | | + | |
- | | GL | 3x GL | | + | |
- | + | ||
- | Generally, the equipment available to a squad is defined by the host. The Platoon has to make due with the equipment made available. For example, | + | |
Regulations do not apply to enemy equipment. As per the Operational Rules, enemy equipment are only permitted when an operative is combat ineffective towards immediate danger. If you are assigned a low-powered scope, you stick with it. If you didn't start with a MAT, you stay without it. | Regulations do not apply to enemy equipment. As per the Operational Rules, enemy equipment are only permitted when an operative is combat ineffective towards immediate danger. If you are assigned a low-powered scope, you stick with it. If you didn't start with a MAT, you stay without it. | ||
+ | |||
+ | Every infantry squad is limited 2 LATs regardless of available billets. Follow the LAT Totem Pole on who should be prioritized to carry LAT launchers. You will usually see R and EL with LAT launchers. | ||
=== LAT Totem Pole === | === LAT Totem Pole === | ||
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- | In the above example, the subordinate element quickly mentions their location, | + | In the above example, the subordinate element quickly mentions their current task and their status accomplishing it. |
Below is an example of a bad SITREP: | Below is an example of a bad SITREP: | ||
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> Alice: Bob, Alice COPIES, OUT | > Alice: Bob, Alice COPIES, OUT | ||
- | Example with 6 digits | + | Example with 7 digits: |
> Alice: Bob, what's your GRIDREF with keypad? | > Alice: Bob, what's your GRIDREF with keypad? |