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soh:start [2024/06/07 22:39] – Typo, OS to OR dildo_sagbag | soh:start [2024/06/20 01:34] (current) – Changed interference to intervention dildo_sagbag | ||
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* **Cooperation: | * **Cooperation: | ||
* **Camaraderie: | * **Camaraderie: | ||
- | * **PMC MilSim:** SESO simulates the military and administrative processes of modern private military companies. We are not simulating a single company. We blend real-world militaries, PMCs, and personal preferences to create | + | * **PMC MilSim:** SESO simulates the military and administrative processes of modern private military companies. Every person enjoys the simulation and plays according to the role they are entrusted. We are not simulating a single company. We blend real-world militaries, PMCs, and personal preferences to create |
===== Rules ===== | ===== Rules ===== | ||
SESO's rules are divided into two sections: universal rules and operational rules. Universal rules apply on all systems belonging to SESO including non-Arma projects. On top of the universal rules, the operational rules apply to all Arma 3 operations. Operational rules apply the moment a member joins the server until the end of debrief. | SESO's rules are divided into two sections: universal rules and operational rules. Universal rules apply on all systems belonging to SESO including non-Arma projects. On top of the universal rules, the operational rules apply to all Arma 3 operations. Operational rules apply the moment a member joins the server until the end of debrief. | ||
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Certs rarely expire. Once you earn a cert, you can keep it indefinitely. In rare cases, SMEs may announce re-trainings for a cert due to a policy change, tactics change, or equipment change. Your cert may be removed if you fail to attend the re-training. | Certs rarely expire. Once you earn a cert, you can keep it indefinitely. In rare cases, SMEs may announce re-trainings for a cert due to a policy change, tactics change, or equipment change. Your cert may be removed if you fail to attend the re-training. | ||
- | Certs are always liable to be removed or modified according to the SME's discretion. When volunteering for a specialist billet, you are responsible for performing well. Performing poorly is a common | + | Certs are always liable to be removed or modified according to the SME's discretion. When volunteering for a specialist billet, you are responsible for performing well to the cert's SOP. Failing to address feedback and failing to follow the cert's SOP are common |
- | While a school can have multiple certs and instructors, | + | While a school can have multiple certs and instructors, |
+ | |||
+ | If you believe an SME to be unfair or unprofessional, | ||
===== Eras ===== | ===== Eras ===== | ||
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All members of the Executive Board follow the naming scheme of Chief X Officer and generically referred to as CxOs. Each CxO has their own list of missions. In most cases, vacant positions within the Executive Board are fulfilled by the CEO. | All members of the Executive Board follow the naming scheme of Chief X Officer and generically referred to as CxOs. Each CxO has their own list of missions. In most cases, vacant positions within the Executive Board are fulfilled by the CEO. | ||
- | === Rule of Non-Interference | + | === Rule of Non-Intervention |
- | All CxOs hold sole authority for their field. Sometimes, overlapping jurisdictions can occur. To prevent conflict between CxOs, the Rule of Non-Interference | + | All CxOs hold sole authority for their field. Sometimes, overlapping jurisdictions can occur. To prevent conflict between CxOs, the Rule of Non-Intervention |
<WRAP center round box 60%> | <WRAP center round box 60%> | ||
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Every billet comes with a pre-defined kit, or list of equipment, at the beginning of an operation. Operatives are able to modify their kit to best suit the needs of their role and their squad using the ACE3 Arsenal. Regulations dictate the equipment permitted for particular billets. | Every billet comes with a pre-defined kit, or list of equipment, at the beginning of an operation. Operatives are able to modify their kit to best suit the needs of their role and their squad using the ACE3 Arsenal. Regulations dictate the equipment permitted for particular billets. | ||
- | To encourage cooperation, | + | To encourage cooperation, |
- | ^ Weapon ^ Maximum Amount Permitted ^ | + | Generally, the equipment available to a squad is defined by the host. The Platoon has to make due with the equipment made available. For example, |
- | | AT | 3x LAT or 1x MAT and 1x LAT | | + | |
- | | AA | 2x AA | | + | |
- | | MG | 2x LMG or 1x MMG | | + | |
- | | GL | 3x GL | | + | |
- | + | ||
- | Generally, the equipment available to a squad is defined by the host. The Platoon has to make due with the equipment made available. For example, | + | |
Regulations do not apply to enemy equipment. As per the Operational Rules, enemy equipment are only permitted when an operative is combat ineffective towards immediate danger. If you are assigned a low-powered scope, you stick with it. If you didn't start with a MAT, you stay without it. | Regulations do not apply to enemy equipment. As per the Operational Rules, enemy equipment are only permitted when an operative is combat ineffective towards immediate danger. If you are assigned a low-powered scope, you stick with it. If you didn't start with a MAT, you stay without it. | ||
+ | |||
+ | Every infantry squad is limited 2 LATs regardless of available billets. Follow the LAT Totem Pole on who should be prioritized to carry LAT launchers. You will usually see R and EL with LAT launchers. | ||
=== LAT Totem Pole === | === LAT Totem Pole === | ||
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==== Billets ==== | ==== Billets ==== | ||
A billet represents a specific unit of the COC. This includes anyone from the R to the SL and to the Host. The roles available in the COC are decided by the roster posted by the Host. These rosters are FCFS and limited so the list of available billets can vary. Ultimately, the Host decides the available billets for their operation. After step-off, you are committed to the billet you volunteered. | A billet represents a specific unit of the COC. This includes anyone from the R to the SL and to the Host. The roles available in the COC are decided by the roster posted by the Host. These rosters are FCFS and limited so the list of available billets can vary. Ultimately, the Host decides the available billets for their operation. After step-off, you are committed to the billet you volunteered. | ||
- | |||
- | There are two types of billets: generalist and specialist. Generalist billets make up the majority of a platoon and include Rifleman, Grenadier, Machine Gunner, and Anti-Vehicle Specialist. Generalists can switch their billet to other generalist billets under the discretion of the Host or EL. Specialist billets include Platoon Leader, Squad Leader, Radio Telephone Operator, Scout, Logistician, | ||
<WRAP center round info 60%> | <WRAP center round info 60%> | ||
In this handbook, every reference to a rifle includes carbines, SMGs, and shotguns as their application overlaps. | In this handbook, every reference to a rifle includes carbines, SMGs, and shotguns as their application overlaps. | ||
</ | </ | ||
+ | |||
+ | === Squad Balance === | ||
+ | Hosts and ELs are responsible for organizing a balanced squad. To balance a squad, make sure **there are no more than 2 of the same billets per infantry squad.** This balance does not apply to detachments. There may be any number of Riflemen in any squad. | ||
+ | |||
+ | Every squad should have no more than 6 operatives including the leader. If there more than 6 operatives in a squad, the latest joining volunteers should be assigned to a smaller squad, attached to the platoon as a detachment, or asked to volunteer for a different billet. | ||
+ | |||
+ | As with most policies in this SOH, there may be situations where squad balance is unfeasible. If you are unsure, ask your Host. | ||
=== Platoon Leader === | === Platoon Leader === | ||
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- | In the above example, the subordinate element quickly mentions their location, | + | In the above example, the subordinate element quickly mentions their current task and their status accomplishing it. |
Below is an example of a bad SITREP: | Below is an example of a bad SITREP: | ||
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> Alice: Bob, Alice COPIES, OUT | > Alice: Bob, Alice COPIES, OUT | ||
- | Example with 6 digits | + | Example with 7 digits: |
> Alice: Bob, what's your GRIDREF with keypad? | > Alice: Bob, what's your GRIDREF with keypad? |