weaponGod setName "Miłosz the Weapon Dealer";
weaponGod allowDamage false;
weaponGod addBackpackGlobal (selectRandom ["B_CivilianBackpack_01_Everyday_Astra_F","B_CivilianBackpack_01_Everyday_Black_F","B_CivilianBackpack_01_Everyday_Vrana_F","B_CivilianBackpack_01_Everyday_IDAP_F","B_CivilianBackpack_01_Sport_Blue_F","B_CivilianBackpack_01_Sport_Green_F","B_CivilianBackpack_01_Sport_Red_F"]);
weaponGod_actionId = weaponGod addAction [
"<t color='#FFC800'>Demand STG-44",
{
weaponGod removeAction weaponGod_actionId;
[] spawn {
weaponGod globalChat "You have found me, stranger.";
sleep 3;
weaponGod globalChat "Ah, I see you want the best.";
sleep 2;
[weaponGod, "rhs_weap_MP44",1] call BIS_fnc_addWeapon;
weaponGod selectWeapon (primaryWeapon weaponGod);
sleep 3;
_groundWeaponHolder = "GroundWeaponHolder" createVehicle (getposatl weaponGod);
_groundWeaponHolder addMagazineCargoGlobal ["rhsgref_30Rnd_792x33_SmE_StG", 6];
weaponGod action ["DropWeapon", _groundWeaponHolder, primaryWeapon weaponGod];
sleep 5;
_theFlashbang = "ACE_G_M84" createVehicle position weaponGod;
sleep 1;
[_theFlashbang] call ace_grenades_fnc_flashbangThrownFuze;
deleteVehicle weaponGod;
};
}
];